So I've been having a weird problem with one project I'm working on in Encore CS6 where when everything is transcoding, Encore and PProHeadless spike in the CPU and go really fast (usually around 600% of CPU) for a second or two, then slow down to next to nothing for a few seconds, then spike again, slow down, etc. Here are a couple screen shots of the activity monitor and my system memory:
I'm using a 2013 MBP 15-inch w/ Retina display
- 2.4GHz quad-core Intel Core i7
- 8GB 1600MHz memory
- 256GB flash storage1
- Intel HD Graphics 4000
- NVIDIA GeForce GT 650M with 1GB of GDDR5 memory
and a believe that Encore CS6 is fully updated, but I can't see which exact version I'm using right now since the program is transcoding right now.
Now, I wouldn't expect Encore to be able to transcode everything quickly at all since I'm on a laptop and I have over 200 clips, all with transitions and color corrections, and the clips I've used are pulled from several cameras going back years to old SD film cameras and are all different sizes and PARs (1920x1080 (1.0), 1440x1080(1.33), 853x480(1.0), 720x480 (0.9091), but would all those different file types cause Encore to start and stop repeatedly? I've never has this happen with any other project, but I've never worked on a project this messed up either haha.
I did put the project together in PPro and export it through Dynamic Link to Encore.
I also though that it was kind of weird that the first time I transcoded this project, this projdct would had this same problem for about an hour, and then would work solid without any breaks for an hour or so, then slow down and do this start, stop, thing for an hour or two, then go strong again, and would do that repeatedly VS this time (after I made a couple changes to the PPro timeline) it just starts and stops every few seconds and has been doing that for the past few hours.
Any ideas on what's happening and/ or what I can to do fix it? Am I going to have to go through all the clips and convert them to the same size and PAR?